AI Insights · Timothy · July 2023
Top 5 Boat Games on Android in South America - Q2 2023
Discover the performance trends of the top 5 boat games on Android in South America during Q2 2023, including weekly downloads, revenue, and active users.
The second quarter of 2023 saw varied performance trends among the top 5 boat games on the Android platform in South America. Here's a detailed look at their weekly downloads, revenue, and active users.
Speed Boat Racing: Boat games from Monster Games Productions PTY LTD experienced significant fluctuations in weekly downloads. Starting strong with 79K in the week of April 3, downloads gradually declined to around 4K by late June. Revenue peaked at $29 in late March but dropped to negligible amounts for most of the quarter. Weekly active users started at 76K, peaked at 137K in mid-April, and ended the quarter at approximately 59K.
My City - Boat adventures from My Town Games Ltd saw a steady decrease in weekly downloads, from 54K in early April to just over 5K by the end of June. Revenue was minimal, with occasional peaks reaching a maximum of $3. Active users followed a similar trend, peaking at 85K in early April and gradually declining to 65K by the end of the quarter.
Flippy Race by Ketchapp had more stable performance metrics. Weekly downloads fluctuated between 2.7K and 13K, with a slight increase towards the end of the quarter. Revenue remained low but consistent, reaching a peak of $25 in mid-April. Active users saw a gradual decline from 27K in late March to around 13K by the end of June.
Battle of Warships: Online from MobileGDC maintained relatively stable weekly downloads, averaging around 8K, with a notable peak of 9.8K in mid-April. Revenue was consistently higher compared to other games, peaking at $472 in mid-April and maintaining a steady average. Active users showed a downward trend, starting at 54K and ending at 39K by the end of the quarter.
TopBoat: Racing Boat Simulator by T-Bull S A had a notable spike in weekly downloads, jumping from 1.5K in late March to over 17K in mid-May, before stabilizing around 4K by the end of June. Revenue was minimal, with a peak of $6 in late June. Active users followed a similar pattern, peaking at 7.9K in mid-May and stabilizing around 2.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.